Nicolas Tapia Logo Image
Nicolás Tapia Sanz

Nicolás Tapia Sanz

Mid Unity3D & Junior .NET Developer

Meet Nicolás

Professional Profile

With over five years of professional experience as Unity and .NET developer, Nicolás has worked on a variety of projects, including architectural and engineering tools, BIM visualization tools for Revit, Unity-integrated tools, and game development (first-person, puzzle, and strategy games), as well as software architecture.

Beyond development, he has led small multidisciplinary teams, managing programmers, designers, and artists, as well as mentoring university interns. Nicolás has experience in agile methodologies (Scrum), waterfall development, and TDD.

In addition to his professional development work, he is also a lecturer in Artificial Intelligence for Game Design and Development Bachelor's Degree at UDIT.

Contact

Skills

Unity3D
C# 9.0
.NET Core / .NET Framework / .NET Standard
GIT (Bash, GUI) + Submodules + LFS
LINQ
Dependecy Injection
NuGet Management
Unreal Engine
AR
VR
ORM (EF CORE)
GraphQL (HotChocolate)
MongoDB
Firebase
ASP.NET
Bash
Python
Jenkins
Sonarqube

Timeline

Current - SEPTEMBER 2024

UDIT University

Adjunct lecturer in AI & Advanced AI of Games Design & Development Bachelor’s Degree.

March 2025 - December 2019

Lurtis Rules, S.L.

Unity3D and .NET Developer. Development of 3D applications, game development with Unity3D and Unreal Engine. Libraries development in .NET Core, .NET Framework and .NET Standard. Software architecture, Package and Respositories Management. Code review and integration. Project and team supervision.


October
2019

ESNE-UDIT University

Virtual Reality Master Class Lecturer at Games Design & Development Bachelor’s Degree.

July 2016 - September 2016

Gammera Nest, S.L. (Intership)

Game Designer. Level and narrative design for Nubla 2, an exclusive PS4 game.

2015 - 2019

Game Design & Development Bachelor 's Degree

At ESNE-UDIT University. Mention in Programming. (8,86)

Professional Projects Showcasing professional projects in Unity3D and .NET, spanning games, tools, and interactive applications.

Software Screenshot

Forsaken Empires

Forsaken Empires is a transmedia RPG mobile game with a strong link to the aesthetics of classic role-playing games set in the fictional world of Graeglon that presents the player with a virtual table containing a board with character figures, scenarios and cards as if it were a physical game developed with Unity3D.

Details
Software Screenshot

Kitchen & Bathroom Designer

A 3D visualization plugin for Revit developed with Unity3D that enabled architects and construction firms to generate AI-designed kitchens and bathrooms quickly and efficiently.

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Software Screenshot

Kumal

A Unity3D-integrated tool for generating environments (hexagonalized or not) using UI Toolkit.

Details
Software Screenshot

Buildability Estimator

A land development analysis tool for construction companies developed with Unity3D.

Details

Personal Projects Showcasing personal projects developed with Unity3D or Unreal Engine created solo or within a university games studio.

Software Screenshot

Dead Science

Dead Science is a first person exploration and puzzles game in which the player is a woman who investigates a case of multiple dissapearance developed with Unreal Engine.

Details
Software Screenshot

Emergency Room: Dr. Mortimer On Call!

Emergency Room is a 3D overhead game in which the player controls a doctor and a nurse in his daily routine of saving lives developed with Unity3D.

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Software Screenshot

Just Dream

Just Dream is a narrative and puzzles game which tells the story of a kid whose biggest dream is to be an astronaut developed with Unity3D.

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Software Screenshot

Gravity Cube

Gravity Cube is an arcade game in which the player can change the gravity of a cube to avoid the obstacles developed with Unity3D.

Details

Contact Feel free to Contact me by submitting the form below and I will get back to you as soon as possible