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Nicolás Tapia Sanz

Gravity Cube

Gravity Cube is an arcade game in which the player can change the gravity of a cube to avoid the obstacles developed with Unity3D.

Project Overview

This was the first game I developed and published a solo project that served as my introduction to game development and, specifically, to Unity3D. The artwork was created by Sonia Cuadrado, and the music was composed by Jazek.

Throughout this project, I learned how to take an idea from concept to completion, overcoming multiple challenges along the way: adapting to a new development environment, bridging gaps in programming and game design knowledge, effectively communicating my vision to the Art and Audio teams, and navigating the process of publishing a game on a mobile store

Beyond the technical skills I gained, this experience was a turning point in my career. It remains in my portfolio not only because of the fondness I have for it but because it was the driving force behind my decision to pursue a career in game development.

The game was, unfortunately, removed from the Play Store due to lack of updates to new Android versions. However, it can still be found in "other" stores.

Skills

Unity3D
C# 4.0
Visual Studio Professional
Google ADS
Play Store